Although I’m fairly confident in my game I do have some questions/misgivings; i.e.:
- Are heavy tactics mostly nostalgic? Can they exist without a strategy layer? Can tactics hold their own?
- Can i teach people the game quickly and adequately enough? And will they be limber enough for the later concepts?
- What constitutes worth? What is the game worth?
- What will the amount of and how often will work be necessary? What is/how often will overtime occur?
- How can i promote positive interaction between players?
Well, i appreciate you checking this out. How about we reconvene in another couple days?
I’ll be looking for my own answer to.. um.. number 2. yep. I think that’s the one for this week.
What’s something fun to teach?